my blog.
Dead Zone: Last Stand – Game Design Document
A comprehensive breakdown of the development, mechanics, and design philosophy behind my FPS zombie survival game built in Unity.
UnityGame DesignFPS+2October 26, 20256 min readVideo Call Meeting Platform – WebRTC-Based Conferencing System
A comprehensive video conferencing platform with WebRTC, real-time chat, screen sharing, waiting room, and automated email scheduling built from scratch.
WebRTCNode.jsSocket.io+2October 26, 20256 min read2D Platformer – Enemy AI System
An AI-driven enemy system featuring chase, jump logic, combat interaction, health, and loot drops.
UnityC#Game Dev+2September 5, 20252 min read2D Platformer – Player Movement System
A robust player controller system for a 2D platformer, featuring running, jumping, wall climbing, dashing, and physics-driven mechanics.
UnityC#Game Dev+2September 5, 20253 min readMy Developer Portfolio – Minimal, Functional & AI-Powered
A sleek Next.js portfolio with Shadcn UI, blog, AI chatbot, and contact form.
Next.jsShadcn-UIPortfolio+2August 25, 20252 min readInsureAI – AI-Powered Insurance Claim Evaluator
An AI-first document processing system that automates insurance claim evaluation using RAG, FAISS, and Gemini API.
AILLMRAG+3August 20, 20253 min readAgent Grid
An AI-driven grid-based simulation project exploring agent behaviors and pathfinding.
July 30, 20253 min readLast Stand: FPS Zombie Shooter
A 3D first-person zombie survival shooter featuring wave-based enemies, dynamic lighting, and immersive gameplay.
May 30, 20252 min readSIH 2024 – Digi Post
Smart India Hackathon 2024 finalist project with the Department of Posts, focusing on innovation in postal services with smart tracking, voice-to-text, multilingual chatbots, sustainability, and real-time community features.
December 25, 20243 min read